![heroes 3 maps with garrison heroes 3 maps with garrison](https://www.epicwar.com/assets/p/1/187.jpg)
As for the dragon dwellings go in only if you have a good army and a good pile of money: guards are tough and the reward is very expensive, but once you get hold of level 8-10 dwelling, try to recruit a dragon every week, those creatures often decide the outcomes of great battles. Enchanters - they are simply a must-have, a bit expensive though. Trolls - get them, they rule in the early stages of the game, but watch out, their dwelling is guarded. Sharpshooters - if you're rich, it's nice to have some. Nomads - go for them, they are good and cheap. Mummies - only if you really need some army. well, if you need extra tavern information. Thatched hut is worth hanging around: free, plentiful and even shoots.
#HEROES 3 MAPS WITH GARRISON FREE#
But if you're a necromancer, visit hovel every week, it's like 25 free skeletons once you get them to your transformer. When you come across a hovel, don't let peasants convince you! Even for free, they are a completely useless slowdown. I would also hang around the altar of thought or pyre, getting 2 creatures per week is not bad, especially such a useful ones.
![heroes 3 maps with garrison heroes 3 maps with garrison](https://i.ytimg.com/vi/_m9EMp96e8U/maxresdefault.jpg)
Now to the particular dwellings, elemental dwellings level 2-5 are nothing special unless you own a conflux town, but even if you don't, 20 free pixies are always worth getting in my opinion, they won't slow down your hero. Remember, the population does not remain in map dwellings, it just replenishes every week, so if you really want to recruit from that dwelling, come back to it every week. The old elemental conflux location (dwelling of air/water/fire/earth elementals "under one roof") still remains and cannot be flagged. Conflux dwellings level 2-5 are different map locations from the old altars, the old altars cannot be flagged. Map Locations Tips: These are the new map locations in Heroes of Might and Magic 3: Armageddon's Blade Expansion.
![heroes 3 maps with garrison heroes 3 maps with garrison](http://media.fatalgame.com/store/store-heroes3-map-11105.jpg)
Just like border guard, but does not disappear when you pass, this means other players need to get their own pass. Vertical Garrison Just like the normal garrison, but stands sideways on the map. Quest Guard Quest needs to be completed in order to pass Sulfurous Lair Level 10 Neutral Dwelling 1 Rust Dragon per week 15Kg+14s each, guardedĬrystal Cavern Level 10 Neutral Dwelling 1 Crystal Dragon per week 20Kg+10c each, guardedįrozen Cliffs Level 10 Neutral Dwelling 1 Azure Dragon per week 30Kg+20m each, guardedĬonflux town with fort built (image quality reduced a bit) Magic Forest Level 8 Neutral Dwelling 1 Faerie Dragon per week 10Kg+8ge each, guarded Troll Bridge Level 5 Neutral Dwelling 3 Trolls per week 500 gold each, guardedĮnchanter's Hollow Level 6 Neutral Dwelling 2 Enchanters per week 750 gold each, guarded Treetop Tower Level 4 Neutral Dwelling 4 Sharpshooters per week 400 gold each, non-guarded
![heroes 3 maps with garrison heroes 3 maps with garrison](https://pic.xenomorph.ru/2019-03/1553747354_conflux9.jpg)
Nomad Tent Level 3 Neutral Dwelling 7 Nomads per week 200 gold each, non-guarded Tomb of Curses Level 3 Neutral Dwelling 7 Mummies per week 300 gold each, non-guarded Rogue Cavern Level 2 Neutral Dwelling 8 Rogues per week 100 gold each, non-guardedīoar Glen Level 2 Neutral Dwelling 8 Boars per week 150 gold each, non-guarded Thatched Hut Level 1 Neutral Dwelling 15 Halflings per week free joiners, non-guarded Hovel Level 1 Neutral Dwelling 25 Peasants per week free joiners, non-guarded Pyre Level 7 Conflux Dwelling 2 Firebirds per week 1500 gold each, guarded New Map Locations in Armageddon's Blade Expansion Magic Lantern Level 1 Conflux Dwelling 20 Pixies per week free joiners, non-guardedĪltar of Air Level 2 Conflux Dwelling 6 Air Elementals per week 250 gold each, non-guardedĪltar of Water Level 3 Conflux Dwelling 6 Water Elementals per week 300 gold each, non-guardedĪltar of Fire Level 4 Conflux Dwelling 5 Fire Elementals per week 350 gold each, non-guardedĪltar of Earth Level 5 Conflux Dwelling 4 Earth Elementals per week 400 gold each, guardedĪltar of Thought Level 6 Conflux Dwelling 2 Psychic Elementals per week 750 gold each, guarded